Intro to Gamification in Web3: Metaverse for Education Newsletter Issue #9
Hello Educators & Friends,
The attack on Ukraine continues to be heartbreaking. We are supporting charities, coordinating housing, and spreading knowledge about ways to help. If thereâs more we can do, please reach out.
Weâre back to our regular programming for our newsletter and weâre diving into gamification in web3.
First, letâs clarify between gamification, gaming, and game-based.
Gamification: adding elements to a non-game such as chance, competition, level tracking, extrinsic rewards, points, countdowns
Game-based: making something look & feel like a game
Gaming: playing a game
Gamification of social experiences, learning, and business strategies (like marketing) exploded in web2 because the internet could hold and track data, connect people globally, and access content with one click.
What if we add instant gratification via blockchain to that?
Quick access to global currencies, digital assets worth utility beyond their file type, complete ownership of IP generated, and experiences in a metaverse space... Web3 has enabled a new generation of gamification where industries are doubling down on these concepts and where people are even relying on gaming as an income source.
This issue is all about gamification in web3. How play to earn, learn to earn, and play to learn models are proliferating.
After you read, we encourage you to take a dip into one of these gamified environments - not just to have fun, but maybe even to find your next source of supplemental income!
Warmly yours,
Vriti & k20 Educators
Learn about the Metaverse for Education
Gaming, gamification and game-based learning: whatâs the difference?
How gamification & blockchain can revolutionize industries
DeFi as gamified entertainment
đšÂ Using blockchain to gamify mobility and transportation
How NFTs are disrupting the gaming industry
Gamifying finance in Web3
An example of gamification of charity
đ Blockchain adoption starts with gamification: the future of crypto
đUnpacking the metaverse through gamification
A use case for gamification 3.0
Play-to-earn business model in web3
đ Play-to-Earn gaming and how work is evolving in web3
đšÂ The difference between game-based learning and gamification
Education in a gamified web3 worldÂ
is the future of learning learn-to-earn (L2E)?
Gamifying education with tokens
đšÂ Adding gamification into instructional design (not web3 but could be)
Gamifying Higher EducationÂ
Gamification trends for 2022
The gamification of everything
Do Something in the Metaverse
A collection of play-to-earn games
An NFT-based video gameÂ
Learn to earn in web3
A social & gamified habit-forming app
Learn crypto by playing
A DeFi-NFT-crypto-staking gaming protocol
Earn crypto by learning about crypto
đď¸Â Events
Basics of web3 for education (Mar 12, 2022, free)
Web3 trivia night! For newbies & experts (Mar 14, 2022, free)
Credentialing in web3 (Mar 18, 2022, free)
This weekâs Metaverse for Education newsletter was an intro to gamification. More to come on NFTs, DAOs, cryptocurrency, blockchain, & more. Weâre excited to bring education into the Metaverse & help you leverage the opportunities in the new world.
Join our community of innovative educators in the Eduverse.